On the bench · not built yet
Adventure Outline Cards
Students outline a choose-your-own-adventure as numbered steps with a repeat and an if-then fork, written in words at grade 4 and redrawn as an index-card diagram with a coin counter at grade 5; a reader token walks every path to find dead ends.
- Play style
- Story
- Module
- Plan It Before You Code It: Write and draw algorithms with events, loops, choices and variables
- Grade
- Grades 3-5 · Computer Science
- Standards
E3-ALG-PS-01E4-ALG-PS-01E5-ALG-PS-01