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Family Tech Vote
A family votes on a new gadget (a smart speaker, a fitness watch, a doorbell camera); students take each family member's seat, flip cards for what it helps, what data it collects, what it costs the planet and who it leaves out, then explain the choice.
- Play style
- Role Play
- Module
- New Tech: Yes or No?: Benefits, risks, data and the planet when a family weighs a new gadget
- Grade
- Grades 3-5 · Computer Science
- Standards
E3-SOC-ET-17E4-DAT-IM-11E4-SYS-IM-15E5-SOC-ET-17E5-DAT-IM-11