On the bench · not built yet
Me vs the Counter
A ball bounces for ten seconds; half the class tallies the bounces by hand while the computer counts them too; compare the totals and the mistakes, then use the computer's counts to pick the bounciest ball.
- Play style
- Data Desk
- Module
- Count and Decide: Collect data in the classroom to answer a question
- Grade
- Kindergarten · Computer Science
- Standards
EK-DAT-DC-08EK-DAT-DI-09EK-DAT-IM-10
Nearby on the shelf
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