On the bench · not built yet
Line Leader Picker
The class writes the rule for choosing the line leader (ABC order, draw a name, draw and put it back, take turns around the circle), runs a pretend month of school days, and counts who led often and who never got a turn.
- Play style
- Simulator
- Module
- Fair Rules for Turns: People make algorithms; changing a rule changes the outcome and who it is fair to
- Grade
- Grades K-2 · Computer Science
- Standards
EK-ALG-IM-03E1-ALG-IM-03E2-ALG-IM-03
Nearby on the shelf
Kindergarten · Computer Science · Data Desk
Me vs the Counter
A ball bounces for ten seconds; half the class tallies the bounces by hand while the computer counts them...
Kindergarten · Computer Science · SortSecret Keeper
Sort information into "OK to share" and "keep private" with a friendly robot guide.